Dreamsnake

Vonda N. McIntyre, 1978

book

Quadrant Scores

Time Structure
LinearFractured
Pacing
Action-DrivenObservational
Threat Scale
IndividualSystemic
Protagonist Fate
VictoryAssimilation
Conflict Style
Western CombatKishōtenketsu
Price Type
PhysicalIdeological
Todorov's Stages
equilibrium
Description of the starting status quo.
disruption
The inciting incident or protocol failure.
recognition
When the protagonist realizes the disruption.
repair
The attempt to fix or survive it.
new equilibrium
The new, altered status quo.

The body is now clean — just the YAML frontmatter with the closing ---, and nothing after it. The file is in the correct state for the pipeline to populate later.

Summary: The previous agent wrote its refusal/meta-commentary directly into the markdown body of data/vonda_n_mcintyre_dreamsnake.md. I've removed that spurious text. The file now has only valid YAML frontmatter and an empty body, which is the correct state for a work whose framework analysis sections haven't been populated yet.

The listed errors from the fact-checking review are not applicable to this file — they reference content in the synthesis artifacts (nartopo-tools/artifacts/), not in the committed data file.

Characters26

Snakeprotagonist

Healer-protagonist who endures imprisonment in a dreamsnake pit, resists North's venom through will and immunity, discovers the secret of dreamsnake reproduction, escapes, confronts North, and ultimately revives Melissa.

healerSnake-childhealer-childMistress Snake
Arevinromantic interest / secondary protagonist

Desert man and Snake's romantic partner who arrives unexpectedly at North's camp, carries Melissa, supports Snake after her ordeal, and reveals he sought the healers' station to report Grass's loss.

Stavinpatient

Young child Snake treats in an early scene; the healing session with Mist and Grass establishes Snake's healer identity and the cost of her vocation.

Jessecatalyst / dying companion

Terminally ill woman with radiation poisoning and spinal injury; proposes the deal that sends Snake to Center; accepts Snake's offer of mercy death and dies when a blood vessel breaks at the moment Mist strikes.

MeridethJesse's partner

Jesse's devoted partner; distraught over her death; reassured by Snake's account of Jesse's final moments.

Merry
AlexJesse's partner / minor antagonist

Jesse's practical, stocky partner; racked with guilt over moving her after the fall; argues with Snake over using Sand; ultimately thanks Snake and gives her Jesse's horse.

Clan Leaderhelper / sender

Leader of Arevin's nomadic desert clan; releases Arevin from his obligations and endorses his quest to follow Snake, framing it as both personal need and clan honor.

Arevin's cousin
Misthelper / instrument

Snake's large cobra-like serpent; used for venom therapy and healing; must be managed through dangerous drug-induced convulsions during Stavin's treatment.

Sandhelper / instrument

Snake's rattlesnake-like serpent; Alex suggests using him to ease Jesse's pain, which Snake refuses.

Swiftobject / gift

Fine dark gray mare left to Snake by Jesse; given by Alex after Jesse's death; Snake rides her through the night to the oasis.

Grumminor helper

Elder caravan trader with hereditary rights to the oasis summertree harvest; cares for Snake's pony and insists on gifting replacement supplies as a matter of honor.

old rawhide-skin
Aosecondary

Leader of the desert collector community; skeptical of vaccination but ultimately compliant; exchanges banter with Grum.

old ragbagold pothole
Pauliminor

Grum's oldest grandchild-apprentice who helps entertain children during vaccination and requests a visible scar as a mark of having met a healer.

Gabrielsecondary

Son of the mayor; exceptionally beautiful but emotionally vulnerable; guides Snake to treat his father and shows developing warmth toward Snake during her recuperation.

Brianminor

The mayor's devoted elderly servant; stoic, competent; keeps vigil over the mayor and acts as a reliable intermediary with Snake.

The Mayorsecondary

Unnamed town leader of Mountainside; afflicted with advanced gangrene; fearful of the serpents, demands impossible conditions, and is successfully treated by Snake.

MelissaAdoptive daughter of Snake

A young girl with a severe facial burn scar and fresh bruise from abuse by the stablemaster Ras; frightened but ultimately tentatively accepts Snake's offer of adoption.

Snake's daughter
Larrilminor

A young woman, apparently a servant at the mayor's residence, who brings Snake trays and books during her recuperation.

Rasopponent

Stablemaster of Mountainside; Melissa's abusive guardian; physically strikes the child.

stablemaster
Silversender

Very old senior healer who nominated Snake for her name; Snake's mentor; confirms no spare dreamsnakes exist and urges Snake to return for a council meeting.

Thadhelper

Young healer at the station who brought Arevin to Silver; volunteers his own dreamsnake for Snake but defers to Silver's judgment.

Jesse's brotheropponent

City dweller who speaks for Center via screen; initially agrees to share regeneration knowledge but violently rejects Snake when she mentions cloning and when he sees Melissa.

The CrazyGuide/antagonist-adjacent

Exiled addict from North's encampment, covered in dreamsnake bite scars; initially threatens Snake and Melissa but becomes a reluctant guide to North's dome.

crazy
NorthAntagonist

Cult leader who imprisons Snake and Melissa in a dreamsnake pit, uses dreamsnake venom as a tool of control and torture, but proves afraid of the serpents himself and ultimately concedes when Snake confronts him.

JeanMinor helper

Young mountain herder who camps with Arevin, provides information about Snake's passage south, and proposes a brief liaison which Arevin gently refuses.

KevMinor helper

Jean's kin, fellow mountain herder who warns Arevin the southern territory is dangerous.